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Line 2: Line 2:
 
 
 
-- local fooBarData = mw.loadData( 'Module:FooBar/data' )
 
-- local fooBarData = mw.loadData( 'Module:FooBar/data' )
 
local fooBarData = {
 
["1.9.0"] = "Version 1.9.0",
 
["2.0.0"] = "Version 2.0.0",
  +
}
   
 
function p.fooBar(frame)
 
function p.fooBar(frame)
Line 7: Line 11:
 
--local fooBarText = "1.9.0"
 
--local fooBarText = "1.9.0"
 
 
local fooBarData = {
 
["1.9.0"] = "Version 1.9.0",
 
["2.0.0"] = "Version 2.0.0",
 
}
 
 
 
 
return "[[" .. fooBarText .. "|" .. (fooBarData[fooBarText] or "Work In Progress") .. "]]"
 
return "[[" .. fooBarText .. "|" .. (fooBarData[fooBarText] or "Work In Progress") .. "]]"

Revision as of 17:56, 17 November 2019

Description

This module is the Lua back-end for {{UpdateNo}}, to display information about game Updates.


Usage

{{#invoke:UpdateNumber|getVersion|<parameter list>}}
For parameter details see Template:UpdateNo/doc

For direct invocation or from other modules

{{#invoke:UpdateNumber|getLastVer|<count>}}
{{#invoke:UpdateNumber|getVars|<item name>}}


local p = {}
 
-- local fooBarData = mw.loadData( 'Module:FooBar/data' )
local fooBarData = {
    ["1.9.0"] = "Version 1.9.0",
    ["2.0.0"] = "Version 2.0.0",
}

function p.fooBar(frame)
    local fooBarText = frame.args[1]
    --local fooBarText = "1.9.0"
    
 
    return "[[" .. fooBarText .. "|" .. (fooBarData[fooBarText] or "Work In Progress") .. "]]"
--    return "[[1.9.0|test]]"
end
 
return p