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  • I am frustrated with this dumb events. It only takes your time abd characters are pretty much yuselles after the event is over.

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    • Yes they need more storylines  ones and less events 

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    • the next will be Lady and the Tramp. (Update 38)

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    • Cdavymatias wrote:
      the next will be Lady and the Tramp. (Update 38)

      I enjoy the main storyline ones because we don't have to feel rushed to get it done 

      Which is very frustrating  when you have 5 to8 characters  and only get like 3 or 4

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    • I would Pefer More Event and Tower Challenge 

      Plus you are kinda asking very Rudely on here 

      plus less events will make the game boring 

      there should be like 50/50 Event, Tower Channel and Storyline 

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    • Add scamp and junkyard dogs in magic kingdoms

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    • Tescogeorge3 As you say, it's all about balance. Sometimes Events for players to have goals for a period. Other times Tower Challenges to add some new character. And others, inclusions of new collections or characters in existing collections in the main story.

      If there were too much of the latter, the main story would become increasingly difficult for new players trying to advance in the game. and it is also necessary that it continue longer before the main story of the game reaches an official end (after that we will most likely only see Events, as I have seen with other games to create cities), this is why sometimes there are one or two Events between permanent content updates.

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    • Redwing99... Chris? It's you?

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    • it problemmly be Chris 

      Empress Elsa the Add Scamp look faimaler 

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    • I`m just agreeing with someone  that's all. But i agree with you too

      Tescogeorge3 wrote:
      I would Pefer More Event and Tower Challenge 

      Plus you are kinda asking very Rudely on here 

      plus less events will make the game boring 

      there should be like 50/50 Event, Tower Channel and Storyline 

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    • Now i understand better thanks for explaining that un

      Cdavymatias wrote:
      Tescogeorge3 As you say, it's all about balance. Sometimes Events for players to have goals for a period. Other times Tower Challenges to add some new character. And others, inclusions of new collections or characters in existing collections in the main story.

      If there were too much of the latter, the main story would become increasingly difficult for new players trying to advance in the game. and it is also necessary that it continue longer before the main story of the game reaches an official end (after that we will most likely only see Events, as I have seen with other games to create cities), this is why sometimes there are one or two Events between permanent content updates.

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    • First of People can Complaned to Much Like this 

      We Need More Land 

      Less Event 

      alll these plus most of them a Just dumb 

      Like seeing add This don't add this bleh bleh 

      plus i'm kinda right here with you Scroll all the way down facebook Page! 

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    • A FANDOM user
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